February 2017
Beginner
478 pages
11h 5m
English
A Unity game is made of different scenes that you can think of as levels. It's good practice to create a folder in our Project panel to store all the scenes. So, if we haven't done so already, right-click on the Project panel, then navigate to Create | Folder, and finally rename it Scenes.
In the toolbar menu, under File, there are options to create, save, and load scenes. Let's save the current one, even if it's empty, by navigating to File | Save Scene, as shown here:

You can also use the keyboard shortcut Ctrl + s (Cmd + S on Mac OS) to save the scene.
Unity will ask where to save the scene. Select the Scenes folder that we have ...
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