Skip to Content
Getting Started with Unity 5.x 2D Game Development
book

Getting Started with Unity 5.x 2D Game Development

by Francesco Sapio
February 2017
Beginner
478 pages
11h 5m
English
Packt Publishing
Content preview from Getting Started with Unity 5.x 2D Game Development

More about artificial intelligence in games

In the previous sections, we have seen a couple of implementations of a waypoint system to move characters within the game environment. However, as we already said in the introduction, this is not even scratching the surface of AI in games. This section presents some techniques, without entering into detail, as they are not needed to develop our tower defense game. In fact, to master AI in games, you need a specific book about it. Therefore, feel free to skip this section, or read it. You can always come back here later, maybe when you finish the book, for a deeper look at its content. The main goal of this section is just to give you a basic understanding of AI in games.

Other techniques for navigation ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Learn Unity For 2D Game Development

Learn Unity For 2D Game Development

Alan Thorn
Unity 3D Game Development

Unity 3D Game Development

Anthony Davis, Travis Baptiste, Russell Craig, Ryan Stunkel

Publisher Resources

ISBN: 9781784397173