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Getting Started with Unity 5.x 2D Game Development
book

Getting Started with Unity 5.x 2D Game Development

by Francesco Sapio
February 2017
Beginner
478 pages
11h 5m
English
Packt Publishing
Content preview from Getting Started with Unity 5.x 2D Game Development

Chapter 8. What Is beyond the Cake?

"From colorful cupcakes to delectable desserts, discover how to tantalize the taste buds of consumers!"

In the first part of the chapter, we will present a series of ideas on how to improve your game. Some of these sections have already been anticipated in previous chapters. In order to have these sections explained in detail, and by also showing the code, we would have required much more time and space, which we unfortunately don't have. Therefore, you need to consider these sections as exercises. In fact, this is the only chapter in which the Homework section is not present (although there are some explicit exercises). Please, feel free to expand and implement what captures your interest most. After all, ...

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Publisher Resources

ISBN: 9781784397173