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LibGDX Game Development By Example
book

LibGDX Game Development By Example

by James Cook
August 2015
Intermediate to advanced
280 pages
5h 31m
English
Packt Publishing
Content preview from LibGDX Game Development By Example

Looking closer – Android

First up, we will look at Android as a platform to publish the package to, and deploy the package.

Upon opening the project that we just set up, you will notice a few differences from what we had before. Note that there are many more useful directories and we now have one directory for Android, HTML, and iOS. If you open up the core directory, you will see that the asset directory has disappeared, it is now in the Android directory. Your structure should look similar to the following:

Looking closer – Android

Thanks to the setup tool, a lot has been preconfigured for us. So much so that we can launch the Android simulator with just one command line. ...

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Publisher Resources

ISBN: 9781785281440