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LibGDX Game Development By Example
book

LibGDX Game Development By Example

by James Cook
August 2015
Intermediate to advanced content levelIntermediate to advanced
280 pages
5h 31m
English
Packt Publishing
Content preview from LibGDX Game Development By Example

What you need for this book

It is entirely possible to enjoy and learn from this book without having to use a computer. However, I would recommend that you run the examples while you read this book.

The first chapter covers how to get your computer set up to run these examples. A computer with a minimum of a dual core processor and 4GB RAM is preferable.

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Publisher Resources

ISBN: 9781785281440Supplemental Content