Skip to Content
LibGDX Game Development By Example
book

LibGDX Game Development By Example

by James Cook
August 2015
Intermediate to advanced content levelIntermediate to advanced
280 pages
5h 31m
English
Packt Publishing
Content preview from LibGDX Game Development By Example

About the Author

James Cook is a Java software developer from London, England. He is currently touring Australia. He has developed software ranging from banking and mobile applications to games. He has worked for large gaming companies, such as Electronic Arts, Playfish, and Plumbee.

During the day, he can be found working on rapid application prototyping for new social casino experiences. However, during the night, he collaborates with his longtime working partner, Dan Smallman, for Super Cookie Games to create games such as Super Bomb Noms, OMG Dancer!, and Betamax—Sherbet Plains.

Super Cookie Games started out as a simple endeavor for James and Dan to learn how to make games and deliver them to Android, iOS, and the Web. Choosing LibGDX as the ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Mastering LibGDX Game Development

Mastering LibGDX Game Development

Patrick Hoey
Learning LibGDX Game Development- Second Edition

Learning LibGDX Game Development- Second Edition

Suryakumar B Nair, Andreas Oehlke

Publisher Resources

ISBN: 9781785281440Supplemental Content