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Writing Interactive Music for Video Games: A Composer’s Guide
book

Writing Interactive Music for Video Games: A Composer’s Guide

by Michael Sweet
September 2014
Beginner
512 pages
14h 5m
English
Addison-Wesley Professional
Content preview from Writing Interactive Music for Video Games: A Composer’s Guide

Acknowledgments

I have many people to thank for helping me develop and write this book. Without my editor at Addison-Wesley, Laura Lewin, there would be no book at all. Her encouragement, support, and commitment helped me believe that I should write this book. At many points during the writing process, I suggested to her that it would be much easier for me to just write a piece of music. Luckily for you and me, she didn’t accept this offer, and now you hold this book in your hands. Many additional people at Addison-Wesley contributed their talents to this book by helping to connect my ideas together, politely keeping me organized and on task, and correcting a crazy amount of grammatical errors. Special thanks to Olivia Basegio, Stephane Nakib, ...

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Publisher Resources

ISBN: 9780133563528Purchase book