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Andrew Rollings and Ernest Adams on Game Design
book

Andrew Rollings and Ernest Adams on Game Design

by Andrew Rollings, Ernest Adams
May 2003
Beginner
648 pages
16h 39m
English
New Riders
Content preview from Andrew Rollings and Ernest Adams on Game Design

The Genres of Interactive Entertainment

As we said in the introduction, each genre of interactive entertainment displays a common pattern of challenges. In later chapters, we'll look at these genres in detail, examining each to see what can be learned from it:

  • Action games normally include physical challenges, puzzles, races, and a variety of conflict challenges, mostly at the personal level. They can also contain simple economic challenges, usually involving collecting objects. They seldom include strategic or conceptual challenges.

  • Strategy games tend to include strategic (naturally), tactical, and logistical challenges, in addition to the occasional economic ones. Once in a while, they have a personal conflict challenge thrown in for spice, ...

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ISBN: 1592730019Purchase book