Putting It Together
The importance of story to a game tends to vary according to the complexity of the game. Of course, the importance of a story to a game is usually much less than the importance of a story to a movie. This is because of that magic ingredient, interactivity. Interactivity, at least currently, is at loggerheads with story. The more interactivity is desired, the less we can force the player to follow the story line.
Actually, that's not quite true. Apart from technical limitations, there is no reason why a story cannot be fully interactive and still be satisfying. Star Trek's holodeck often featured realistic characters and story lines, which adapted realistically to the characters. Of course, we're still a long way from that, ...
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