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Learning XNA 3.0
book

Learning XNA 3.0

by Aaron Reed
November 2008
Beginner content levelBeginner
510 pages
16h 24m
English
O'Reilly Media, Inc.
Content preview from Learning XNA 3.0

Summary

  • A solid design is just as important as accurate code. Time spent on design in a game development project is absolutely essential to speed up development, increase maintainability, and improve performance.

  • The use of a solid class hierarchy reduces duplicate code and improves maintainability of the system as a whole.

  • GameComponents are powerful tools that allow developers to isolate certain functionality and create components that can easily be plugged into different projects.

  • The world has changed. I feel the XNA in the water. I feel it in the earth. I smell the XNA in the air. Much that was before XNA is lost, for none now live who remember it.

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Publisher Resources

ISBN: 9780596154905Supplemental ContentErrata Page