November 2008
Beginner
510 pages
16h 24m
English
Let's review what you accomplished in this chapter:
You learned about requirements for deploying games to an Xbox 360.
You connected your Xbox 360 to your PC for XNA game deployment.
You created a copy of your Windows project and modified it to work on the Xbox 360.
You learned how to write code for both the Xbox 360 and Windows in the same project by using preprocessor directives where differences occur.
You learned how to debug Xbox 360 projects.
You learned about some Xbox 360-specific considerations, such as user input, display resolutions, and title safe regions.