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SFML Game Development By Example
book

SFML Game Development By Example

by Raimondas Pupius
December 2015
Beginner to intermediate
522 pages
11h 21m
English
Packt Publishing
Content preview from SFML Game Development By Example

Hardware and execution time

Let's travel back in time to May 5, 1992. Apogee Software begins publishing the now known cult classic Wolfenstein 3D developed by id Software:

Hardware and execution time

The man with the vision, John Carmack, took massive strides forward and not only popularized, but also revolutionized the first person shooter genre on the PC. Its massive success cannot be overstated, as even now it's difficult to accurately predict how many times it has been downloaded. Having grown up at right around that time, one can't help but feel nostalgic sometimes and attempt to play this game again. Ever since its original release for the DOS operating system on the ...

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Publisher Resources

ISBN: 9781785287343