Martin Pernica is a game developer with a focus on rendering and physics. He started programming on old PCs very young age, and after this, he started working mainly as a web developer for companies. After some years of web development, Martin switched to the game development industry and started his own game studio. He is also teaching his own courses in the local university about mobile, web, and game development. He always tries to look under the hood of problems and challenges, and then solve and optimize them, which is his passion.