March 2018
Beginner
336 pages
8h 6m
English
In Chapter 5, Lights, Cameras, and Shadows, you learned about how to use cameras for mini-maps. In this section, we will implement a mini-map for our game. This mini-map will provide a top-down view of our game, centered on the sandbox area you created in Chapter 8, Implementing Our Non-Player Character. The player can use this mini-map as a radar to help find Cucumber Beetles in the sandbox.
First, we need to turn the Scene view 2D toggle off. This will put the Scene view back into 3D mode.
Here are the steps for creating a mini-map in our game:
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