March 2018
Beginner
336 pages
8h 6m
English
In the previous section, we modified the CucumberManManager script to track how many lives remain and to destroy the UI image elements as appropriate. In this section, we will modify that script to accomplish the following when a life is lost:
Let's start by modifying the CucumberManManager script:
public Transform SpawnPad1; public Transform SpawnPad2; public Transform SpawnPad3;
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