March 2018
Beginner
336 pages
8h 6m
English
As you will remember from Chapter 3, Designing the Game, we determined that we would have six on-screen components: health, lives, score, cherries, cucumbers, and Cucumber Beetles. That design will now be modified to include a mini-map in the lower-right-hand corner of the screen:

Now that there will be seven components to our HUD, let's review each of them, organized by region:
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