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Getting Started with Unity 2018 - Third Edition
book

Getting Started with Unity 2018 - Third Edition

by Dr. Edward Lavieri Jr.
March 2018
Beginner
336 pages
8h 6m
English
Packt Publishing
Content preview from Getting Started with Unity 2018 - Third Edition

Optimized code example

The following script is not optimized. Review the script to see what can be done to optimize it. Then, review the information provided after the script:

public class CucumberManager : MonoBehavior {     public static int currentCucumberCount;     Text Cucumber_Count;     public GameObject[] cucumbers;     void Update() {          Cucumber_Count = GetComponent<Text>();          currentCucumberCount = 1;          cucumbers = GameObject.FindGameObjectsWithTag("Cucumber");          Cucumber_Count.text = cucumbers.Length.ToString();          currentCucumberCount = cucumbers.Length;     }}

Hopefully you were able to spot the inefficient, unoptimized component of the script. In the preceding example, all the statements other than the variable declarations occur in the Update() method. Consider ...

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Publisher Resources

ISBN: 9781788830102