March 2018
Beginner
336 pages
8h 6m
English
In the last section, we mentioned that GameObjects are just things. They actually only become meaningful when we add components to them. Components are an important concept in Unity, and we will be working with them a lot as we progress with our game's development. It is the components that implement functionality for our GameObjects.
The following screenshot shows the various categories of components. This is one method for creating components in Unity:

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