March 2018
Beginner
336 pages
8h 6m
English
When developing a Unity game that will be published on Facebook, you will need the Facebook SDK and an App ID. For Target Platform, you can select Gameroom (Windows) or WebGL:

You will also decide whether this is a development build or not. If it is, you will have the additional options of Autoconnect Profiler and Scripts Only Build.
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