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Getting Started with Unity 2018 - Third Edition
book

Getting Started with Unity 2018 - Third Edition

by Dr. Edward Lavieri Jr.
March 2018
Beginner
336 pages
8h 6m
English
Packt Publishing
Content preview from Getting Started with Unity 2018 - Third Edition

Using additional 3D objects

In the previous section, you created a sphere. Unity also allows us to natively create other 3D objects: cubes, capsules, cylinders, planes, quads, rag dolls, terrain, trees, wind zones, and 3D text. The basic shapes—cube, sphere, capsule, cylinder, plane, and quad—may not be what you need for your game, and we certainly do not need them for our Cucumber Beetle game. These 3D objects are great for testing components and scripts in Unity projects. We can delete them even more easily than we can create them, so they make great and expendable testing assets. We can use them in our games to experiment with before we spend any time on final graphics.

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Publisher Resources

ISBN: 9781788830102