In Chapter 4, Creating Our Terrain, we created a tree to demonstrate how to create one from scratch. Since we downloaded a Cherry Tree in the last section, we no longer need our experimental tree. In the hierarchy panel, delete the three we previously created. Next, delete any tree assets and tree-related texture folders in the project panel. This will help us stay organized and minimize the size of our Unity game project.
Basic trees in Unity can be painted on a terrain. To accomplish this, you start by orienting the scene view so that you have a top-down view of your terrain. Then, in the Hierarchy panel, select your terrain. You then use the Place Trees button in the Terrain component of the Inspector panel to paint ...