March 2018
Beginner
336 pages
8h 6m
English
Creating a build for your game is not complicated when you are working on your own projects. You essentially ensure your assets (for example, 3D models, textures, animations, and scripts) are on your computer and you use Unity to create the build. This process is much more complicated when you are working on large and distributed teams. This section covers the individual developer where all assets are on a single computer.
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