You are now ready to import the asset package for our game's non-player character, the Cucumber Beetle. Go through the following steps to import the package:
- Download the Cucumber_Beetle.unitypackage file from the publisher's companion website
- In Unity, with your game project open, select Assets | Import Package | Custom Package from the top menu
- Navigate to the location of the asset package you downloaded in step 1 and click the Open button
- When presented with the Import Asset Package dialog window, click the Import button
As you will notice, the Cucumber_Beetle asset package contains several assets related to the Cucumber Beetles, including a controller, scripts, a prefab, animations, ...