체에서 정의된 덧셈, 뺄셈, 곱셈, 나눗셈, 거듭제곱의 각종 연산을 그대로 점 덧셈 방정식에 사
용할 수 있다는 것입니다. 현대대수는 우리에게 익숙한 연산 방식과는 다르다 할지라도 이와
같은 일관성이 있습니다.
연습문제
3.1
다음의 점들이
F
223
에서 정의된 곡선
y
2
=
x
3
+
7
위에 있는지 확인하시오.
(
192
,
105
), (
17
,
56
), (
200
,
119
), (
1
,
193
), (
42
,
99
)
3.3
유한체에서 정의된 타원곡선 코딩하기
타원곡선의 점을 정의하고 유한체에서의
+
,
-
,
*
,
/
연산자를 정의했기 때문에 점의 좌표가 유
한체 원소인 타원곡선의 점을 표현하기 위해 아래와 같이
2
개의 클래스를 활용할 수 있습니다.
>>>fromeccimport FieldElement, Point
>>> a = FieldElement(num=0, prime=223)
>>> ...
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