March 2016
Beginner to intermediate
340 pages
6h 51m
English
Most games are designed to be interactive. This means that the player must have some way to control what happens during the game. In the last chapter, you wrote code that displayed the robot and moved him across the screen. Now, you will control the robot!
This chapter will explain how to implement an input system to control the game's character, and interact with the game. Topics will include:
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