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OpenGL Game Development By Example
book

OpenGL Game Development By Example

by Stephen Madsen, Robert Madsen
March 2016
Beginner to intermediate
340 pages
6h 51m
English
Packt Publishing
Content preview from OpenGL Game Development By Example

Who this book is for

If you are reading this book, it is pretty obvious that you are interested in game development. You have either heard of OpenGL or perhaps even used it, and you want to learn more. Finally, you are already a programmer in some computer language or you want to be.

Does this sound like you? Read on!

This book assumes that you have some familiarity with computer programming in the C++ computer language. If you have programmed in some other language, such as C#, Java, JavaScript, or PHP, then you are pretty familiar with the constructs of the C++ language. Nevertheless, if have never programmed in C++ then you may need to brush up on your skills. You can try Microsoft Visual C++ Windows Applications by Example, also published by ...

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Publisher Resources

ISBN: 9781783288199