March 2016
Beginner to intermediate
340 pages
6h 51m
English
You've already come a long way since beginning the book at the first chapter! You have managed to render moving images to the screen and control their movement. You are well on your way toward creating a great game. The next step is to code the interactions between various objects in the game.
This chapter will explain how to implement collision detection. Collision detection determines how objects interact with each other when they are in the same location. Topics will include:
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