Timing for Animation, 40th Anniversary Edition, 3rd Edition
by Harold Whitaker, Tom Sito, John Halas
What Is Good Timing?
Timing is the part of animation which gives meaning to movement. Movement can easily be achieved by drawing the same thing in two different positions and inserting a number of other drawings between the two. The result on the screen will be movement, but it will not be animation. In nature, things do not just move. You can draw a circle and declare it to be anything from a soap bubble to a cannon ball. We the audience will only understand what it is when we see how it moves and interacts with its environment. Newton’s first law of motion stated that things do not move unless a force acts upon them. So in animation the movement itself is of secondary importance; the vital factor is how the action expresses the underlying ...
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