February 2021
Intermediate to advanced
184 pages
4h 7m
English
To animate in true perspective requires complex draughtsmanship and some understanding of the geometrical treatment of the subject.
Especially when a character walks in perspective, an accurate perspective grid must be drawn giving the height of the character and the length of the strides, so that the animator has a clear idea of how the spacing of the strides gradually increases or decreases. It is quite a difficult animation problem to make all parts of a figure get larger or smaller and yet remain in the right proportions.
For dramatic effect when a character rushes toward or away from the camera, a low horizon is preferable. High horizons provide a more relaxed effect. In both instances the vanishing ...
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