August 2018
Intermediate to advanced
794 pages
28h 4m
English
This chapter presents some of the additional features of Unity 2018 not covered elsewhere in the book. In this chapter, we will present a range of additional Unity features that we wanted to include, such as slow motion, gizmos, and a pause-game recipe. With VR, such an up-and-coming feature of games, we also include a set of recipes illustrating VR game development in Unity.
You can read the chapter here: https://www.packtpub.com/sites/default/files/downloads/VirtualRealityandExtraFeatures.pdf
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