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Unity 2018 Artificial Intelligence Cookbook - Second Edition
book

Unity 2018 Artificial Intelligence Cookbook - Second Edition

by Jorge Palacios
August 2018
Beginner
334 pages
10h 19m
English
Packt Publishing

Overview

Dive into Unity's powerful capabilities to develop Artificial Intelligence (AI) for your game characters. In this cookbook, you'll work through practical recipes to implement intelligent behaviors, decision-making, and coordination mechanics to bring your games to life. Whether designing autonomous agents or mastering the NavMesh API, this book equips you to create engaging, dynamic gameplay.

What this Book will help me do

  • Implement pathfinding and AI tactics for non-deterministic, engaging gameplay.
  • Leverage the Unity API to simulate sensory systems for realistic AI perception.
  • Coordinate multiple AI agents with practical examples of tactical maneuvers.
  • Utilize the updated Unity 2018 NavMesh API for advanced navigation solutions.
  • Develop AI decision-making systems for both dynamic gameplay and logic-based gaming scenarios.

Author(s)

Jorge Palacios and Jorge Elieser P Garrido are experienced Unity developers and AI experts. They specialize in creating learning materials that blend theoretical insights with practical applications, emphasizing hands-on examples. Their collective expertise allows them to guide developers to harness Unity's capabilities in crafting innovative AI for interactive games.

Who is it for?

This book is perfect for game developers familiar with Unity who wish to advance their AI programming skills. You should have beginner to intermediate experience with Unity and be comfortable with basic programming principles. It will be especially valuable if you're looking to create AI systems that engage users with unpredictable and dynamic gameplay. Ideal for developers aiming to elevate their games beyond static models into truly interactive immersive experiences.

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Publisher Resources

ISBN: 9781788626170