February 2013
Intermediate to advanced
288 pages
12h 18m
English
I created most of the Jungle Temple project using traditional modeling methods, without a lot of retopology. However, when blocking out the trees, I came up with nice placeholders by snapping curves over the surface of the background objects. These placeholder curves can easily be turned into more finished meshes using retopology. To apply this technique, take the following steps:
Create a duplicate (unlinked, SHIFT-D) of the tree placeholder. Then, convert it to a mesh with ALT-C▸Mesh From Curve/Meta/Text. This creates a mesh with roughly the topology we want, except that the roots and trunk are separate meshes.
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