Sculpt Mode
In order to sculpt in Blender, you’ll need to enter Sculpt mode in the 3D Viewport, as shown in Figure 6-1. Once in Sculpt mode, make sure you have the Tool Shelf open (T), as this is where you’ll find all of Blender’s Sculpt mode options and tools.
The familiar Tool Shelf on the left of the Viewport is now home to our Brush options for sculpting, where we can choose between different brushes and adjust their settings. Brush options include the type of brush; whether it will utilize pressure input from a graphics tablet (recommended if you have one); and the size, falloff, and shape of the brush. Figure 6-1 also shows how the 3D Viewport has been set up to make sculpting easier—you use Blender’s GLSL shading and enable Only Render ...
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