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Swift Game Development - Third Edition
book

Swift Game Development - Third Edition

by Siddharth Shekar, Stephen Haney
September 2018
Intermediate to advanced
434 pages
8h 47m
English
Packt Publishing
Content preview from Swift Game Development - Third Edition

What you will learn in this book

By the end of this book, you will be capable of creating and publishing your own iOS games. You will know how to combine the techniques we will learn to create your own style of game and you will be well prepared to dive into more advanced topics with a solid foundation in 2D, 3D, and AR game design.

Embracing SpriteKit

SpriteKit is Apple's 2D game development framework and your main tool for iOS, macOS, tvOS, and watchOS game design. SpriteKit will handle the mechanics of our graphics rendering, physics, and sound playback. As far as game development frameworks go, SpriteKit is a terrific choice. It is built and supported by Apple and thus integrates perfectly with Xcode and iOS. You will learn to be highly proficient ...

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Publisher Resources

ISBN: 9781788471152