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Swift Game Development - Third Edition by Stephen Haney, Siddharth Shekar

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Creating an AR Spritekit project

Open Xcode and create a new project. In the Application tab, select Augmented Reality App:

Creating an AR Spritekit project

Next, set the name of the project, the development team, the language, and the content technology:

Creating an AR Spritekit project

Once the project is created, sign in with your developer account to run it on the device:

Creating an AR Spritekit project

When you run the application, it will need permission to access the camera. Click OK:

Now, move around in the room with the camera and touch the ...

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