Creating an AR Spritekit project
Open Xcode and create a new project. In the Application tab, select Augmented Reality App:
Next, set the name of the project, the development team, the language, and the content technology:
Once the project is created, sign in with your developer account to run it on the device:
When you run the application, it will need permission to access the camera. Click OK:
Now, move around in the room with the camera and touch the ...
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