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Swift Game Development - Third Edition
book

Swift Game Development - Third Edition

by Siddharth Shekar, Stephen Haney
September 2018
Intermediate to advanced
434 pages
8h 47m
English
Packt Publishing
Content preview from Swift Game Development - Third Edition

Chapter 10. Standing out in the Crowd with Advanced Features

It is important to make your game stand out if you are looking for financial success or popularity. The App Store is flooded with half-baked games. In this chapter, we will add the extra bells and whistles to our game to take it to the next level. First, we will add health power-ups so that players can heal themselves after taking damage. Then, we will add smashable crates that contain coins; nothing is more fun than smashing crates! You will learn to combine the techniques you have learned in this book to create an advanced system, and these steps will make the game feel finished and ready for players.

Topics in this chapter include the following:

  • Adding crates to smash open
  • Recycling ...
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Publisher Resources

ISBN: 9781788471152