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Swift Game Development - Third Edition
book

Swift Game Development - Third Edition

by Siddharth Shekar, Stephen Haney
September 2018
Intermediate to advanced
434 pages
8h 47m
English
Packt Publishing
Content preview from Swift Game Development - Third Edition

Chapter 14. Introduction to Spritekit with ARKit

Arkit is a new framework developed by Apple to create 2D and 3D augmented reality (AR) apps for iOS. AR apps take real-world information using various sensors and place virtual objects in tandem with the real-world environment's position and lighting conditions. When viewed from the screen of the device, the virtual objects are anchored in the real world, and even if you move the device the virtual objects will scale and light up as if they are part of the real world.

In this chapter, we will see how to create a small ARKit app using SpriteKit.

The following topics are covered in the chapter:

  • Requirements for the project
  • Creating an AR SpriteKit project
  • Adding text and crosshair
  • Adding anchors at random ...
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Publisher Resources

ISBN: 9781788471152