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Swift Game Development - Third Edition
book

Swift Game Development - Third Edition

by Siddharth Shekar, Stephen Haney
September 2018
Intermediate to advanced
434 pages
8h 47m
English
Packt Publishing
Content preview from Swift Game Development - Third Edition

Chapter 16. Publishing the Game on the App Store

The moment is finally here. We have put our time and effort into making this awesome AR game, and now we want the world to know about our creation.

The road to publishing a game is actually quite straightforward, provided you follow the steps correctly.

First, we will go to the Apple Developer portal and create a suitable Bundle ID for the game.

Then, we will make changes to the project to make it upload-ready. We will change the name of the app, add an app icon, change the Bundle ID to the one we created in the Developer portal, and remove the debug code from the main project.

Once the project is ready to upload, we will create the app in the itunesconnect portal. This is where you will give the app ...

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Publisher Resources

ISBN: 9781788471152