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Unity 2018 Artificial Intelligence Cookbook - Second Edition
book

Unity 2018 Artificial Intelligence Cookbook - Second Edition

by Jorge Palacios
August 2018
Beginner
334 pages
10h 19m
English
Packt Publishing
Content preview from Unity 2018 Artificial Intelligence Cookbook - Second Edition

Creating awareness in a stealth game

Now that we know how to implement sensory-level algorithms, it's time to see how they can be taken into account in order to develop higher-level techniques for creating agent awareness.

This recipe is based on the work of Brook Miles and the team at Klei Entertainment for the game Mark of the Ninja. The mechanism revolves around the notion of having interest sources that can be seen or heard by the agents and a sensory manager to handle those.

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Publisher Resources

ISBN: 9781788626170