August 2018
Beginner
334 pages
10h 19m
English
The agent calculates the puck's next hits, given its current velocity, until the calculation results in the puck hitting the agent's wall. This calculation gives a point for the agent to move its paddle toward it. Furthermore, it changes to the attack mode when the puck is close to its paddle and is moving toward it. Otherwise, it changes to become idle or to defend, depending on the new distance.
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