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Unity 2018 Artificial Intelligence Cookbook - Second Edition
book

Unity 2018 Artificial Intelligence Cookbook - Second Edition

by Jorge Palacios
August 2018
Beginner
334 pages
10h 19m
English
Packt Publishing
Content preview from Unity 2018 Artificial Intelligence Cookbook - Second Edition

Introduction

In this chapter, we will explore the field of machine learning. This is a very extensive and intrinsic field in which even AAA titles have a hard time, because of the amount of time that the techniques require to be tuned and experimented with.

However, the recipes that are contained in this chapter will give us a great head start in our endeavor to learn and apply machine learning techniques to our games. They are used in several different ways, but the one feature that they are most useful for is difficulty adjustment.

Finally, it is advised that you complement these recipes by reading more theoretical books on the subject, to gain in-depth insights that lie beyond the scope of this chapter.

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Publisher Resources

ISBN: 9781788626170