Content preview from Unity 2018 Artificial Intelligence Cookbook - Second Edition
- Put the level in place.
- Create an empty game object and call it NavMesh.
- Add the NavMeshSurface component to the NavMesh object.
- Hit Bake.
- Select all the obstacles.
- Add the Nav Mesh Obstacle component to them.
- Check the Carve option in the component.
- Select the dynamic obstacles.
- Uncheck the Carve Only Stationary option.
- Configure each obstacle as needed, using the other options in the component.
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access
More than 5,000 organizations count on O’Reilly
O’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.Julian F.
I wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.Addison B.
I’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.Amir M.
I'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.Mark W.
Publisher Resources
ISBN: 9781788626170