Preface
When we think about artificial intelligence (AI), a lot of topics may come to mind, from simple behaviors such as following or escaping from the player, through the classic chess-rival AI, to state-of-the-art techniques in machine learning or procedural content generation.
Talking about Unity means talking about game development democratization. Thanks to its ease of use, fast-paced technological improvements, ever-growing community of developers, and new cloud services, Unity has become one of the most important pieces of game industry software.
With all that in mind, the main goal of writing this book is to offer you, the reader, both technical insight into Unity, following best practices and conventions, and theoretical knowledge ...
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