August 2018
Beginner
334 pages
10h 19m
English
In this section, we will be creating two base classes and our fuzzy decision maker:
using UnityEngine;
using System.Collections;
public class MembershipFunction : MonoBehaviour
{
public int stateId;
public virtual float GetDOM(object input)
{
return 0f;
}
}
using System.Collections;
using System.Collections.Generic;
public class FuzzyRule
{
public List<int> stateIds;
public int conclusionStateId;
}
using UnityEngine; using System.Collections; using System.Collections.Generic; public ...
Read now
Unlock full access