August 2018
Beginner
334 pages
10h 19m
English
The introduction of the NavMesh API, and its expansion, has opened a whole new world for AI and gameplay developers. It allows us to better tune our levels, even in real time, without the use of external tools (at least for a wide range of options).
In this chapter, we will learn how to manipulate this new set of tools that run on top of an already known and powerful navigation engine.
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