August 2018
Beginner
334 pages
10h 19m
English
using UnityEngine;using UnityEngine.AI;using System.Collections;using System.Collections.Generic;using NavMeshBuilder = UnityEngine.AI.NavMeshBuilder;public class NMRealTimeBuilder : MonoBehaviour{ // next steps}
public Transform agent;public Vector3 boxSize = new Vector3(50f, 20f, 50f);[Range(0.01f, 1f)]public float sizeChange = 0.1f;private NavMeshData navMesh;private AsyncOperation operation;private NavMeshDataInstance navMeshInstance; ...
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