May 2019
Intermediate to advanced
452 pages
12h 16m
English
The following research paper is discussed in this section: Automated GPU-Based Surface Morphology Reconstruction of Volume Data for Archaeology, D Jungblut, S Karl, H Mara, S Krömker, G Wittum (2012), Contributions in Mathematical and Computational Sciences Scientific Computing and Cultural Heritage, 41-49, doi:10.1007/978-3-642-28021-4_5.
GPUs can be used to reconstruct archaeological data that could be of historical significance and value. A team of researchers used a highly parallelized implementation for NVIDIA Tesla GPUs using the CUDA programming library to reconstruct archaeological datasets of several hundreds of megabytes within a few minutes of time, thanks to GPU speedup.
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