May 2019
Intermediate to advanced
452 pages
12h 16m
English
Shading is the process of varying darkness at different levels to perceive the depth of the shadow on a 3D object based on the intensity of light falling on it. Programmable shading is the method of using algorithms to compute such shading to simulate shadows of objects in a 3D environment at realistic levels.
NVIDIA's new RTX GPUs enable advanced programmable shading by taking it further ahead with variable-rate shading, texture-space shading, and multi-view rendering.
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