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Swift游戏开发经典实例
book

Swift游戏开发经典实例

by Jonathon Manning, Paris Buttfield-Addison
January 2020
Intermediate to advanced
356 pages
6h 4m
Chinese
China Electric Power Press Ltd.
Content preview from Swift游戏开发经典实例
1
前言
如今,移动设备已被各种游戏占领。
iPhone
iPad
iPod touch
都是非常强大
的游戏平台,要做出让玩家眼前一亮的游戏从没有像现在这样容易。在
iTunes
App Store
中,数量最多的
App
就是游戏,从简单的“一分钟的”方块游戏到复
杂的长期冒险游戏。因此,现在就是制作你个人专属游戏的最佳时机。自从有了
App Store
,我们就一直在做
iOS
游戏。当时,我们发行了第一个
iOS
策略游戏
Culture
,之后又制作了数以百计的游戏,种类涉及了古老的填数字游戏到儿童益智
游戏的各种类别。现在,在
iOS
平台上运行的游戏越来越多。
本书对
Swift
游戏开发中遇到的常见问题提供了简单直接的解决方案。无论你是想
知道如何使物体移动,还是想补习一下游戏中的数学知识,你都能找到简单直白的
答案、解释和示例代码。本书既是一本教程,也是一本参考书。通过本书,你可以
从一系列的“问与答”中轻松地汲取到新的、正确的知识,也可以快速地从目录的
某个标题中找到现成答案。
本书的读者对象
我们假设读者具备一定的编程技巧,至少在一定程度上了解
iOS
开发:熟悉
Xcode
开发环境,会使用
iOS
模拟器,懂得基本的
Swift
语法。同时懂得如何使用
iOS
备。不需要你具备任何游戏开发知识,但至少对于你想创建什么样的游戏要有一个
大概的认识。
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Publisher Resources

ISBN: 9787519840129