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Swift游戏开发经典实例
book

Swift游戏开发经典实例

by Jonathon Manning, Paris Buttfield-Addison
January 2020
Intermediate to advanced
356 pages
6h 4m
Chinese
China Electric Power Press Ltd.
Content preview from Swift游戏开发经典实例
326
10
TestFlight
服务是苹果的
iTunes Connect
网站提供的一项服务,它随时可能发生变化。
关于如何使用它的最新信息,请看
iTunes Connect
的苹果文档:
http://help.apple.
com/itunes-connect/developer/
讨论
TestFlight
允许你将
APP
上传至
iTunes Connect
,从那里将
APP
发布给受邀测试的
用户。你可以邀请最多
10,000
个用户参与测试。
需要注意的是这里说的是新
APP
,如果版本一旦改变,这个包必须经过苹果重新评
审,否则无法发布。评审时间可能要几天,通常会在
24
小时以内。不要向用户承
诺非常短的
beta
版发布时间。
10.12
Fastlane
构建和发布
APP
问题
你想自动构建和发布游戏。
解决方案
请用
Fastlane
,这是一套自动化构建工具。
Fastlane
中包含了一系列命令行工具,可以用于以下工作:
构建游戏。
上传游戏到
App Store
将游戏发布到
TestFlight
(见
10.11
节)。
生成游戏截图。
Fastlane
的安装请参考
https://fastlane.tools
讨论
Fastlane
支持
iOS
Android
,不过针对
iOS
开发者的功能要更多一些。
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Publisher Resources

ISBN: 9787519840129